I decided to post my second work in progress character started from Zbrush. right now he is in the process of getting high poly modeled, but eventually he will be re-topologized, textured, and re-imported back into 3ds max. This post will be short since it's early and I just wanted to show off my character and the ability to render a turn-around from Zbrush.
Cordially Yours,
Jordan "Sash" Franklin
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